This picture book takes its readers through the fantastical adventures of an audacious and quirky young girl. The mundane objects in her house come together to form a graphic obstacle course through a series of whimsical landscapes that challenge her to be imaginative and crafty. The worlds that she travels to are a spin on the activities that kids engage in during creative/ imaginative play. For eg Roleplaying, enacting fantasy stories, tea parties, building castles/ cities, playing superheroes etc. The acts of play are translated into visual environments with twists. The book marries the mundane with the absurd, The story explores these opposites by juxtaposing household objects in absurd worlds to create surprise and intrigue. These objects also act as connectors transporting Manu from one universe to the next. The visual puns drive the story and fuels the girl’s wild and amusing escapades. The character indulges in the act of play itself, by including the intrinsic forms of physical movement. The story starts and ends with a magnifying glass, this symbolises that even small triggers can inspire you to have big and bold ideas which can build worlds!